Interesting genre combination. Nice visuals. Pretty cryptic at the beginning, I needed a couple of restarts to understand what's what.
- Is wave intensity dictated by opened doors, unlocked recipes, or something completely different? I gathered the turret recipe and nothing else, after which I just spent time gathering resources and building defenses uninterrupted.
-Died a couple of times while checking the recipe menu — maybe add a pause to it?
- Are some enemies supposed to be invincible? I encountered some flying and basic slime enemies, and nothing worked on them; they just drew turret fire onto themselves. (Oh, okay — I checked the game description.)
Overall, nice game once you get the hang of it.