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It should work like you described: when you choose add-player, it will only add players that have an outfit in the current location. If no one matches, then no one gets added.  There might be a bug, but it's more likely something is configured wrong on your end.

Note: The locations are assigned to the outfits, not the players.  

Also note:  Not having a location is itself a location, so add-players with no location set will add other players with location-less outfits.

Final note:  if your game started with a mix of players wearing outfits from different locations, then ALL these locations are eligible when hitting add-player


Hope that helps.