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Didn't know I could dash, worked better that way. :p 


About that: i wasn't sure the dash was working because the visual feedback is lacking, i only knew after some tries that here was indeed a difference between dashing and not dashing. 

Funnily enough I did the exact same thing as last time but the no game over bug didn't occurred.


On another topic but still about controls: 

-when i play with keyboard (K) arrows and A works

-when i press J for joystick, arrows still works, A doesn't but SHIFT works like A

BTW: Password system was a good idea, no frustration when stuck on a certain stage. (^_^)

Thank you for testing it again!! (And Merry Xmas!) Yep, sadly clickteam fusion (the software used to do the game) have some compatibily issues with controls and I don't have the chance to test it properly with every kind of system-pad so I've got to admit a bit of random issues like the one you told me :(. And yes again, you are right there is not fx on the "dash speed" but only a faster animation, due to the c64 style I did'nt added a visual fx on the tiger, but can create a bit of confusion or doubt. But I'm happy that now you can complete the game :D