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```

I'm sorry, but an uncaught exception occurred.


While running game code:

  File "renpy/common/00layeredimage.rpy", line 1168, in _choose_attributes

  File "renpy/common/00layeredimage.rpy", line 773, in _choose_attributes

Exception: The attributes for side conflict: eyes_laugh eyes_raisebrow


-- Full Traceback ------------------------------------------------------------


Full traceback:

  File "demo/althea.rpyc", line 1687, in script call

  File "demo/althea.rpyc", line 40, in script

  File "renpy/ast.py", line 930, in execute

  File "renpy/exports.py", line 1474, in say

  File "renpy/character.py", line 1290, in __call__

  File "renpy/character.py", line 1109, in handle_say_attributes

  File "renpy/character.py", line 1074, in resolve_say_attributes

  File "renpy/display\image.py", line 990, in apply_attributes

  File "renpy/display\image.py", line 1011, in choose_image

  File "renpy/common/00layeredimage.rpy", line 1168, in _choose_attributes

  File "renpy/common/00layeredimage.rpy", line 773, in _choose_attributes

Exception: The attributes for side conflict: eyes_laugh eyes_raisebrow


```

(1 edit) (+1)

Thanks for pointing this out! It looks like there was a typo at some point where we tried to use two eye expressions at once. 

I found the typo, so I'll rebuild and post the update in a little bit. 

(+1)

Okay the fix has been uploaded! So just make sure you're on the latest version before trying again (gear icon on the game's page in the Itch app->"Manage"->"Check for update". And if Itch gets stuck in the update process, reinstalling also works--your saves should be safe if you do, since they're in a different folder.)

Ah it was a bug im on android lol seems only window was updated for it?

(+1)

Yes, I did Windows/Mac/Linux first. Android takes a few more steps to build, but I can do that tomorrow. Thanks for following up.

(+1)

All right, the Android versions (both demo and release) are now updated as well!