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(+1)

part of my problem is how many issues come up at once so early in the arcade (im still stuck on night 2), with my biggest problem now still being ari's transformation. there's just too many things that line up together sometimes and too many things that are completely unexplained and unlabeled for me to strategize effectively.  i'm assuming were-ari is supposed to be impossible to stop by the door as it seems to not help at all.

Yeah, I feel like there is a lot to keep track of, and the sound cues only tell you something is there, not where. I think this mode may benefit from some kind of indicator to help narrow down where problems are, or maybe just a mode with no failure where you can mess around and figure out what rooms things spawn in. But 15 rooms is a lot to search through when you are crunched for time.

I do like the mode though, I haven't tried since this update but I made it to night 5 before getting completely stuck, I tried MANY times.

i think the number of issues wouldnt be as bad if there were better limitations on what obstacles can run simultaneously as well as a slight increase to time to react