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(1 edit)

Can’t tell if this is a skill issue or not, but the turn speed on the miniboss during one of its spinning attacks—the one that aims toward the player—feels too fast to be reasonably dodgable. It doesn’t matter if you’re point-blank or a mile away, you WILL get hit by this. It’s ended quite a few runs so far. Is anyone else struggling with this boss? EDIT: Forgot to mention that Tempos flat out don’t affect this either. I feel like that’s probably not an intended feature.

Yeah that's a bug, my bad. I will probably take a decent while to publish the fix because i'm overhauling the game systems


I don't think the spin move is impossible and i have not heard anyone complain about it, but here's my run on the game.

at 3:07

Oh, woah, honored to talk to the man himself! I’m surprised nobody else has complained about it (aka “it’s probably a skill issue”). Def gonna study your run, though, I sadly haven’t beaten it yet myself. Thank you very much!!