I enjoyed playing it, but I think that the game needs to have a bit more explanation as to how the mechanics work, other than that, was fun!
Viewing post in The Freedom Machine jam comments
Thanks! i could've probably explained stuff a bit more, but the feeling of being lost at the start was kinda intended, so that the player feels confused and helpless just as the main character in the game would be in such situation. For example one thing I actually wanted to add was a popup that would show up after picking up the wrench and would tell you that you can use it to upgrade the machine, but I thought that the player will have to quickly return to the machine and will notice the upgrade button anyway, so I scrapped that. I had some other ideas for a kind of "tutorial", but I didn't add them because I either didn't have time to implement them, or thought that they would break the immersion and atmosphere, or both