I think there's something really special at the heart of this game. The art design is wonderful. & the atmosphere is well set.
But, as it is, the game felt very repetitive and not challenging at all. And, even once I started trying to lose, I didn't really get a sense that there was a monster at all - I didn't see anything. Which I think is part of the problem in a genre about monsters we can't comprehend, but I think there is an inspired answer that could definitely work in this set up.
All the same, good work :)