Got a score of 711 after a few tries. I like the concept, though the random nature of each trap spawning means it's mostly up to luck if you're going to be able to get big scores per goal (some setups, like a box right in front of the goal, will make it impossible to score in a single kick). Some traps would also stack up or spawn in places where they are completely useless. Not asking to remove the luck element completely since it's impossible because of the way scoring works, I just wish the traps would be more fine-tuned to spawn in more relevant spots, and maybe avoid some others as to not completely screw your run over
Viewing post in S.O.C.C.E.R. jam comments
Thanks for deep feedback!
That's what prototypes are for! To understand if it feels fair or fun or up to will of RNG god. I came to conclusion that this concept is pretty fun and with some potential, but needs a lot of fine-tuning and playtesting, not very suitable for 3 day long game jam.
Thank you for playing!
P.S.: I don't really like high-score games and prefer games with plot/levels/without permadeath, so I think S.O.C.C.E.R will fall to oblivion in my itch io page