Hello!
Can you post me link to the WAY plugins, that are triggering the error?
I believe I initialize my formations on New Game or on Load Game. But since they are always derived from the Plugin Parameters, I should initialize them on plugin boot. Probably Way's plugin tries to access data tied to my plugin, at earlier state. It is fault of my plugin, if that is the case.
I still would like to have the exact version of your plugin, to make sure.
Hiya thanks for the reply, this was a custom plugin for me I purchased it from a guy on fiverr. what it does is change my characters look on equipping weapons and stuff. here is a link to the upload from my google drive. thanks for your time. feel free to use the plugins if you want I do not mind. way plugins
Ok thank you, also this may help.
under my weapons I have this in notetag, when they equip a weapon it changes the look of tha character.
<Custom On Equip Eval>
user._prevCharName = user._prevCharName || user._characterName;
user._prevCharIndex = user._prevCharIndex || user._characterIndex;
user._prevFaceName = user._prevFaceName || user._faceName;
user._prevFaceIndex = user._prevFaceIndex || user._faceIndex;
user._prevBattlerName = user._prevBattlerName || user._battlerName;
user.setFaceImage("Oracle2longsword%(8)_Face", 0);
user.setCharacterImage("oracle2longsword%(8)", 0);
user.setBattlerImage("Oracle2longsword%(8)_MVsv");
user.refresh();
$gamePlayer.refresh();
</Custom On Equip Eval>
<Custom On Remove Equip Eval>
user.setCharacterImage(user._prevCharName, user._prevCharIndex);
user.setFaceImage(user._prevFaceName, user._prevFaceIndex);
user.setBattlerImage(user._prevBattlerName );
user.refresh();
user._prevCharName = undefined;
user._prevCharIndex = undefined;
user._prevFaceName = undefined;
user._prevFaceIndex = undefined;
user._prevBattlerName = undefined;
$gamePlayer.refresh();
</Custom On Remove Equip Eval>

