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I like the art style and the spooky sound design makes you really feel you're trapped. 

It took me a few plays to understand what am I supposed to do with the boxes, or if I'm supposed to do with switching the boxes. I still don't think I fully understand the game, as I wasn't able to clear even one stage. 

The mechanics is an interesting take, and would love to see how it grows, but it is too "stressful" on my left hand, which stops me from experiencing progression in this game and also makes me want to not continue. 

It would be really nice to let players ease into first couple of stages so they understand the basic mechanics and then challenge them.