Dread and cold, there's something alluringly haunting about this game's aesthetic. Mechanically, it could do with some better in-game instruction. Also, might I suggest naming the hard mode "Frostbite"? Anyway, well done.
The name frostbite would actually be cool xD
I should include a little tutorial to show tips/tricks and mechanics instead of just throwing the players in a parachute directly to the level!
Thank you for the feedback, really helpful! 💪