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Enjoyment 3/5: While the gameplay itself and the concepts in it were pretty enjoyable, everything felt unintuitive, and it usually took a while to understand basic uses for things. There's also some things that are only really vaguely connected, like the concept of the white platforms clearing white barriers, which took me a while to try.

Execution 4/5: Quite solid. The game achieves what it sets out to do, though it's a bit rough around the edges.

Sensory 3/5: While the visuals looked good and cohesive, most of the actions you can take in the game lack feedback and thus feel underwhelming.

Metroidvania 4/5: While the paths can be direct, it's a classic metroidvania through and through.

Relevance 4/5: It definitely fits conceptually, although its kept from being a 5 due to the fact that the game itself doesn't show it much, rather the description and some limited subtext.

Thank you for the feedback and carefully explaining your thoughts for each category! Im working on making things more clear and having feedback with each action as we speak!