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It probably would have helped us to create an option to use head pointing or plane pulling (non-inverted/inverted) controls. I think an assumption was made there, which is not a shared assumption, so I'll have to think about that in the future if we run a plane-control game in the future.

I am happy you could really start to enjoy it after getting rockets. It's a big win for us that the game holds your attention enough for you to push on and get the rockets.