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I really like y2k aesthetic, mechanics are also fire, but it is really complex for me. I did studied them, grabbed like 8 clovers or so, but some more tutorial levels would not hurt. Actually got stuck on like 1st minute of the game for 10 minutes because I haven't understand that you have to press UP key to bounce... 

Also In water levels I feel uncomfortable, because it's like too out of control for me (maybe my bad) :p Yeah I wrote down a lot of criticism, but this game is actually banger, it's like 2 hours of gameplay for 18/18 clovers (I played for like 1 hour to get 8 clovers).  Then wandered to your web-page portfolio or so, and it's also so beautiful y2k style, love this!

yeah, we didn't spend enough time on the tutorial, haha :P will definitely work on that more after the jam rating period is over!

very happy you recognize the style, i'm a huge fan of it myself! :) and yeah, im surprised at how much content we managed to pack into this game. thank you so much for playing!