This game was Really fun! Some things I noted:
- The cheesy lines added a really nice touch. Loved the crystal ball guy haha
- The controls were really responsive
- Art for characters was really good and left a nice touch
- UI was SOLID. Very cool
- The carnival games were so fun. Simple good fun
Some snags I hit while playing:
- The prompt to pick up tickets wasn’t near where the object was. Kind of had to fiddle around with it.
- It was hard to tell if I was hitting enemies sometimes. Especially if they were further away.
- The movement speed was a tad slow with how big you designed the level in the second half. Very little action backtracking trying to find where I missed a ticket.
- Options menu didn’t seem to do anything? It’s alright if it was never gotten to I understand. A month is such a short time to make a game and I think you did amazing.
- Had the game give me a ‘FATAL ERROR’ and crash twice. Both times I was pressing tab to check my inventory when it happened when I had 4-5 tickets. This reset my ticket count and I had to collect them all in the second half again haha.
With all that said. I loved it and think you did amazing with the time you had. It was stylized and fun even if I had a few setbacks. Nothing was unworkable and I was able to complete the game and had a great time! I hope to see what you make in the future :)
Alchemist out.