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(+1)

Art style is promising, though there could be less zoom and more distinction of where the base of the trees end. Mechanically it's unique, great job.

(1 edit)

I feel like adding customizable zoom parameters players can choose by themselves would help a ton for overall accessibility, since some people prefer games to be more/less zoomed in depending on their playstyle ^^

I'm actually really sad that i couldn't polish the obstacles's collisions and sprites, to be completely honest my time management for this jam was all over the place, i ended up adding the forest/marshy biome like three hours before the jam's end so it ended up being kinda jank in some aspects :>)
It was such a nice learning experience though, absolutely loved making everything in the game from scratch :D

Thanks for playing though ! ^^