For a game that didn't really make a whole lot of sense to me, that was actually pretty fun. The art was pretty well done, the music was great for how simple it was, the story was a little, in simple terms, out there, but I still loved the wackiness of it all. There were a lot of cool gameplay elements in this game as well, both chase scenes and the walking scene with the vases stood out to me as a unique use of mechanics and world building among others. Really good work!
Thanks!
Did you play the post-credits scene? I know it's a bit hidden, but I wanted to give it that edge, risking losing that bit of story. Also, if you can use a translator, I recommend reading the in-depth article, which explains a few things (I'm working on the website in these days, so it may sometimes look strange).