Is it still in development?
It looks very ambitious for gbc, with the schedule system and backstories, feels very alive. I'll gladly pay for it when it's finished.
I understand. I have my fingers crossed that you'll find the time to get back to it.
Maybe scalling down the project, less towns, less features. Maybe a rogue-like mode would be good, less assets needed to be created.
Just throwing ideas, because what you've made with such limitations is impressive, would be a shame to not finish it.
Well, the main problem is that this was my very first Game Boy project ever. Since then I have learned quite a lot. So, if I ever picked the development of that game up again, I would very likely want to redo most of the scripting. This is really what's deterring me the most. On the other hand I have working prototypes for games, that I find more interesting at the moment.