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(+1)

OHHHH I get it I was wondering why some attacks pierced right through enemies

Yes, I should have conveyed that better in the UI, but beneath the player momentum bar there are icons for your combo attacks that have a number on them, which represents the number of additional combos you need to unleash the combo attack. They work on sequences of prime numbers so your first attack will go every 2nd combo, the next you add every 3rd, the next every 5th, and so on.

(+1)

Thats a really cool way of making the combo work but wouldn't that system make it possible to do a combo reset (Kinda like a a sprint reset if you play Minecraft) by purposely missing so the prime number combo resets and they can alway get a piercing hit every 3 shots?

It's always better to keep the combos going since once you're in the momentum-flow, you'll get the piercing hit ever 2 shots. In fact, once you have a few combo attacks unlocked, almost every attack is a special attack after you've started momentum.

(+1)

I feel like those mechanics could be better explained in an instruction menu (Or in your case a mission briefing?) or the description

They definitely could be, lol. I tried to do way too many things in this jam and I think if I'd focused on fewer features I would have had time to polish and explain them better. Lessons learned for next time!