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Bugs

1. Yeah, those seams are due to the tileset textures needing padding. I'll resolve that once I'm completely done with the game.

2. Hmm, that's strange. Can you tell me what OS it happened on? The crash logs will be captured in the game directory, in the .log files - if it happens again, it'd be super helpful if you could check those logs.

3. Yeah, that's intentional to give the demo player something to play around with.

4. Strange - gotta fix the behavior of those enemies to be less "finicky".

5. That's strange, full-screen shouldn't impact controller usage. Fullscreen has been fixed to remain after restarts, though.


Suggestions

1. Hmm, I see. I'll keep it in mind.

2. It wasn't not supposed to be obvious - it should've been readable. I'll have to darken the back tiles.

3. I'll keep that in mind, too.

4/5. I dunno, it's pretty rare that you perform these actions; I can shorten them, though.

6. The tone is, I think, what I'm going for (not very serious, but there's room for it here and there).


Thanks for playing!