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The mac export gave us a lot of trouble due to our use of a terrain plugin. According to Git, it is a C#-based plugin, but according to our users, it's been converted to c++. Regardless, it has forced us to run the alternative web upload and has also caused our submission to be late.

I'm very happy that you were able to enjoy the game in spite of these problems.

(1 edit)

Update:  Exporting this game to macos  mysteriously worked when I tried again it today, unfortunately, it's too late to update the submission :(