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(+1)

Really cool mechanics at play here, and it's nice someone other than me made a platformer where you bounce around ;)

If you're gonna work on it past the game jam, I think the tutorial needs to ease the player in more. The ball mechanics are hard to wrap your head around and I got stuck in a few places until I understood what it's trying to tell me.

The camera also whips back and forth too quickly, and the parallax background also moves around too quickly which is a bit distracting. The part near the end of the tutorial where you can fall back in the water is evil, because I fell in it like 4 times trying to bounce to the top left.

I also had some issues with the bounce mechanic, sometimes when you let go it launches you backward, but sometimes I let go and nothing happens. It wasn't super clear why or when that happens. This game can be awesome with a bit of polish!

(+1)

thank you for such in-depth feedback! i'm absolutely going to work on this game after the jam ^^

the tutorial was one of the last things to be added, as well as its text, so its high up on the list for things to tackle. i'm thinking of adding an extra section specifically to let the player get familiar with how the ball works before throwing them into platforming, and the camera is also planned to be tweaked as a friend of mine had issues with it too. good catch on the parallax! i'll make sure to give that part some attention.

the bounce mechanic is the main thing to be tweaked, i'm going to try and make it way more predictable, i think the ambiguity is one of the biggest problems with the game right now. once again, really appreciate all the feedback and thanks so much for taking the time to play!