Hi. Great game, I love the visual style, the great pixel art on the textures and the appropriate use of 3D. But I have a question how did you manage to make the map so tall? I mean it looks like it exceeds the 9 floors limit in EFPSE.
Viewing post in Vlad's Unrest 1.0 (Jam Edition) comments
Hi! There's a version of EFPSE that's been updated (by another dev) and removed that original limit, and also adds a lot of new stuff!
here's the link to their github:
https://github.com/CG8516/DumpingGround/tree/main/EFPSE_DEVBUILDS
Thank you for playing my game! Do you have a place to see your games/progress?