funny game. i would change how you pickup things. you walk around the ores a thousand times and still not picking up. it feels like all ores are rigidbodies??? there is absolutely no need for that to do that. just colliders and rigidbody only on your player, and then you make a greater circle collider on your player that picks everything up with OnTriggerEnter2D. it feels like you have a very small pickup radius and the ores are all blocking themselves with their rigidbody...no idea whats exactly wrong.