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A solidly well made entry. Nothing to say on the sensory experience, nor on the metroidvania and theme, apart from the fact I'd wished it was more in the spotlight, but that's a nitpick on my side. It feels like the enemies hurt a lot, or maybe that's just low health (do admittedly I was trying for a pacifist route after reading one of the first tips), but I do wish the player was a bit faster in it's movements. Apart from those little picks, I must say it was a very pleasant experience, and I loved how Zelda-pilled it was (Is Zelda a metroidvania?)