Lovely little experience. The game was nice looking and had a nice interpretation of the theme.
The perspective and movement had to be the most confusing thing. Isometric in itself is very nice, but here the player movement was relative to the direction of the blob and not to the perspective itself, which got confusing fast. Add to it the frequent camera angle shifts and you could easily miscalculate a jump, which happened to me a lot in the vertical shaft.
This is pretty much my only gripe with the game. I loved the flavor in the dialogues and the funny touches. Nice work.