Hey this was great! Really good atmosphere. I know the music was generated, but it fit in well with what you were trying to deliver. The main downside was onboarding, for my first few runs I didn't really get it and there was a risk of a player quitting before getting to engage properly with your mechanics. The swarm itself was visually cool, the controls when you possessed a human was great too, and having to try avoid patrols / insecticide added some extra challenge. I wonder how this could feel if you could do more than just use the humans to feed, but instead you could manipulate them - in order to give you access / distract other humans. Examples: imagine you take control of a pc using one of the humans to open some doors. Or you take control of a gun wielding one and use them to shoot at another human.
Overall really liked the concept - it was very fitting for the theme - and I loved the aesthetics and visual delivery. Thanks for taking part <3