Thank you so much for the kind words! I agree I was too cruel with the collectible's secretiveness, but it was more of a deadline problem.. ended up not having time to improve some of those "quality of life" issues. Still I'm so glad you could get almost all stars and reach to the end!
So.. the problem with the audio is that I don't know what I'm doing 😅. The main music was already poorly handled (and you can actually see the messy code that does that on github, but please dont 😂) and I wanted to create some kind of tension when you get the power-up so I faded-out the music and played the other when you get the power-up.
But I couldn't loop that second music properly so I just let it end and hoped players would finish the game by the time the music finished playing... I'm very new to game designing but I didn't realize handling the Audio would be that hard... I have a LOT to learn =)