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Simone's room somehow got un-healed from its dark and torn up state after her breakdown scene, and now it looks like a creepypasta with an evil curse (in the form of a solid event that other events can't path through) that hard-locks some other scenes that are supposed to happen in that room

That sounds terrible.
Can you give me any more information on the circumstances that caused such a bug?

The best guess I can come up with is that I might have skipped over whatever trigger was meant to conclude that scene normally by activating another scene in the house (the bath bomb one)