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Hey! Would love to join a dedicated team. I have a decent amount of time over the next two weeks, so if you think you can make use of a Unity dev with solid skills, LMK. 

I've done a couple jams in the past, and have otherwise written a Raytracer, Noise Generator, Mesh generator, etc in Unity just for fun. I write C# and hlsl, but I can probably handle whatever tech you're using. 

I fall in the novice category, just about barely.