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I really liked all the art and animations you made, and the sounds and music were pleasent.
Very short but it was pretty polished which was nice.
I think you could have made the death transition a bit faster, like many others said and the boss was a bit hard for what it was (I think the rocks were just a big too big and fast falling, so it was basically chance if you were going to get hit or not)

Thank you! I will consider shortening the length of the player's death sequence if it's too long, however you're absolutely right about the boss being too difficult! The rocks seem to fall a bit too fast to be able to react/dodge in time.. In hindsight I should've had someone playtest it during development 😅 I'll be sure to tune and update the boss fight on future builds! Thank you so much for playing :>