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Clearly a brainoid specical with many mechanics, depth and ambitious scope! The only drawbacks really were the bugs you didnt time to fix, and some of the UX issues with gnome placement. But overall, I thought it was an original take on the tower defence, where the garrison arrangement bonsuses added a real layer of depth tthat appeals to my brain. The downside is it would ttake an age to view all tthe perks and work out the bonuses and actually get them in the towers you want them to be in - but then the battle would probably be over in no time, meaning the time it took to strategise ended up superseding the time it took to "play". 

The art was superb, and that intro really set the tone. SNAILIENS. I loved that the bg music for the game kept that theme song going, keeping it in mind. The enemy types were also real fun and on point. Being able to control the heroic barrowman also was quite original take on tower defense - being able to try and block or reposition enemies in my favour.

thanks for always making great games for my jam Bora and friends!