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(+4)

That's definitely the issue I've been having. Its fun and unique, but the amount of girls and thus, stuff to focus on is insanely difficult. The boss level really suffers from this because, as mentioned, the corruption meter gets filled halfway, and when you have goons outside your doors, you have to destroy them with the ping ability, which further fills the corruption meter. If the goons weren't there it'd likely feel somewhat better, but even then, the mechanics of some of the girls in all the levels forces you to focus on one thing, and depending on your RNG, you could end up being attacked from all three doors by other girls and end up dying because your busy trying to deal with corruption or something else. It boils down to being a heavily stressful mode all around, and if RNG is bad, you end up dying and losing a lot of progress. Hell, I think making the boss level have checkpoints at the hours Cheshire Cat Sammy jumpscares the player in the office of the Arcade would definitely help a slight bit. Obviously if you exit the level or close the game you'd have to start over, but it would make the Boss Level at least a little better, since I can get close to the ending hour of ten, but end up getting rushed by multiple characters and dying because I didn't look at Nile or I didn't close the door on Sammy or I didn't get rid of the goons, etc.

Fun fact: You don't have to zap the goons