Gave this a good go with Elysia, it was a lot of stress to begin with "You are reading the symbols too slowly" to quote my wife. But once we started to come up with ways to describe things, we got a lot better. We failed to complete it but got through 3 of the 4 required puzzles at least!
Initial onboarding could do with some work - to help players know / visualise where to find the "ship markings" so they know there's only 1 (for example). Also, understanding the 4 terminals are 4 mini games that need solving to win, and arent worth touching until you know the type of ship you are on.
The manual and choice of symbols / shapes was well done. Especially under pressure, its simple enough to get complicated when things start going wrong. Some mechanics were a bit harder to understand, like the power and number of lights on a terminal - but once you understood it, it is good. Some original ideas too mixed in, such as your power level reducinng each time you get a wrong answer - meaning you have dynamic data to deal with too.
Thanks so much for getting involve Bix!