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(3 edits)

Needs a run button, or make the character faster.

Commune should probably do more than just summon Edmund. I thought I could use it at the lake near the first save point, but it didn't work.

Some spikes go out of sync.

Edmund's description of the Northern Ruins calls them the Eastern Ruins by mistake.

Hello my friend! On the full version I added the run button for those long walking parts! The spikes is an RPG Maker thing, where the event are loaded as they approach the player. I am working on a way to bypass this.

Thank you very much for playing!