Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello! Very nice assets! I did buy! One question: why do we have different tile sizes between non combat (16x16) and combat (32x32) sets for the same character? 

(1 edit)

Hi! Thank you! Ah yes, I should have clarified that in the description. Combat sets require a bigger canvas because a lot of attack animations don't fit neatly on a 16x16. I tried making them fit, but the weapon animations often needed more space. In the future I would like to design combat animations that are contained to 16x16, because I see the benefits too of keeping this on the same canvas size.