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Hi, I’ve been made aware of Linux-related issues recently. Unfortunately the issue is more complicated than I initially thought; I don’t use Linux so I can’t really test out Unity’s Linux output. Furthermore, the project files are now about 4 years old and it would take a while to organize and recompile. I hope I can get another Linux build out soon, but due to everything I mentioned, I can’t promise it’ll actually work or bug out again.

For now the best I can recommend is to use some sort of Windows VM or back-channel to play the game.

(1 edit) (+1)

That is totally understandable man! If you ever need to test some Linux outputs/Builds in the future (for this game or any other games) feel free to throw me a message anytime. I can download any Linux outputs you send and see if one works. I'm on the latest release of Ubuntu so it is a very popular platform to test on :)

(1 edit)

Hi NextLevel,

I apologize for the wait. I just released a patch that tries to rectify those glitchy non-Windows builds. It’s important to say upfront that I don’t have a Mac or Linux machine at hand to test these builds on. I flipped some switches and optimized settings as best I could, referring to recent tutorials, FAQs, guides I found for advice. Try it out and see if there’s any difference.

Thanks!