I mess with character model, the run cycle with the hoof sound effects and the way it makes the model move is very cute. The game movement played nice! I think at most it just needs polish as the dash and the "super jump" anticipation animation could be pushed + you might wanna play with the EQ and reverb with the sounds so that they dont feel like its playing in a small room. But as mentioned before thats just like polish stuff, the game feels good.
I liked the level design, especially the area where you get to see everything while climbing the tower, that was cool. Some areas were not the most intuitive and a little unforgiving like the ending area and lowkey i kindof abused the wall jump + dash to cheese it but majority of the areas were fun to go through.
Great game, at first glance I was like damn is Moni rocking the sybil fit but I think I was just fooled by the color pallete lol