Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi Yano. I'm considering buying your engine but I had a follow-up question to your reply. Is there anything specific required to use 32x32 pixels for overworld sprites and tiles? I am comfortable with GameMaker in general, but I wanted to ask if there is anything specific to your engine that would make it complicated to use 32x32 sprites, since I believe your engine is designed for 16x16 overworld sprites and tiles?

Hello. There are native systems to switch to a 32x32 tileset. Simply import your tileset, make a little demo room, and set the player settings to use a 32px grid (default is 64). There's nothing else you have to do, though you may want to increase walk and run speed as well, which is also cleanly laid out in the player settings.