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(+1)

Cool control scheme for attacking, never seen anything like it for a sidescrolling game with mouse and keyboard before.  Definitely worth exploring mechanically.  Consider some sort of preview compass arrow showing the attack direction if you click, as when your cursor is close to the border between any 2 of the 8 directions it's unclear which way it will go.

-Jetsa

(1 edit)

Thank you for the feedback!

That preview compass thing is a very nice idea, could make the attacking feel more natural. Thank you, we'll explore that option.