What a simple yet fascinating concept for a game. Quite fun to try and get the right timing, and the ambience is well done.
I encountered a few bugs, first I thought I’d found a cheat where you can stop a meal degrading if you highlight it and then deselect it. The timer stops going on.
Unfortunately that didn’t help me cheese anything as when I submitted the next meal it sent any meal I’d previously highlighted, even when I’d deselected them :’D.
Also I found I could open a day with just a single recipe selected, allowing me to just have a non-stop steady supply of ceasar salads coming along, and just ship any close to expiring salads out with them, as there was no penalty for giving someone too much food or ending the day with left over food.
I think this game expanded into a full restaurant management game, or as a core part of a bigger game, would shine even more. Great work!
Edit: Just to clarify, I did play it as intended with multiple recipes as well, just commenting on my post game exploration lol