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This is a very neat game. It's clearly taken the minimalism concept to an extreme I doubt many entries will achieve. My gripes with this gameplay are only that the movement engine was clearly reliant upon how hard the game was chugging. At its highest speed, gravity feels insane, jumping precisely a pipedream. At its slowest, it feels like left-right movement is going through molasses.
The sound is another oddity. The music consists of two notes. There are two tracks. They are both 2 notes. This is minimalism gone wild. I just wish it were a bit lower in pitch, the primary track had a tendency to be grating.

Overall, this is a pretty fun entry, and really ran away with the theme. I wish it went further though. There was clearly a plan for more content and more story (this game has more pen-on-paper story than most MVM entries I've seen) and I'd love to see it go there.

“The sound is another oddity. The music consists of two notes. There are two tracks. They are both 2 notes. This is minimalism gone wild. I just wish it were a bit lower in pitch, the primary track had a tendency to be grating.”

Yeah, I cannot go farther with the music, because there are only 4 channel to work on. 2 for notes, 1 for wave, last for noise. I used all 4 but clearly the two note dominates.