I *love* the intro animation. I also enjoyed jumping around and exploring! Unfortunately I immediately hit a bunch of dead ends and gave up...
- Simply heading all the way to the right put me into a pit I could not escape from with single jump. Tried jumping onto the tile between the two spikes but due to hitboxes could never safely stand there and died. Didn't seem to do anything anyway.
- Found the alternative way down with the secret grass path from the starting town that forks.
- Heading to the right leads to a fork
- Heading right at the fork puts you back in the pit where you can't jump out
- Heading left brings you to an area with spikes above and below where jumping up or falling down both hurt you and it didn't seem like I had an ability that would let me get through smoothly. Felt exactly like the kinda thing I should return to with a dash upgrade or something, but couldn't find anywhere else to go. Tried damage boosting through but could never manage it.
- Heading to the right leads to a fork
Heading to the left leads to the area to the left of the right fork.
And with that, I gave up. Neat though! Very promising start - agree that the color palette left much to be desired - might be because I'm colorblind but it was extremely hard to tell what was scenery vs what was foreground / interactable.