Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Very competent rail shooting systems! Though at one point in the third (?) level it did drive me below the floor, thankfully that wasn't an instant death.

Some points that stood out to me

  • The particle effect for a shot landing is either deliberately a bunch of large squares or is that way due to a missing texture, and either way the particle is way too big and has way too long of a lifespan. Every time I'd hit an enemy that took two hits to kill I'd basically be fully blinded for a second or two which made it *very* hard to get my bearings.
  • There is no cooldown on shooting and so I used two fingers to mash on the fire key - I found myself wishing there was a "hold to auto fire at some fixed rate" button or at least a cooldown on shooting so I wouldn't be incentivized to mash as quickly as possible.
  • I do really like the concept of linear levels that open up into open levels which require items from different areas to traverse, metroidvania style, but I struggled a bit with the concept in its current form. I think the first instance of this should have been made a lot more straightforward - between all terrains on all levels looking pretty similar and being sorta instantly dumped into the free fly area with "go get the special boost somewhere else" (also that specifically felt a bit confusing since player already starts with a boost - maybe making the player start without one and unlocking the boost at all would feel cleaner?) kinda had me lost and aimless. I flew into an orange orb, beat a level, still didn't have the new boost (far as I could tell anyway), and just sorta tried shooting at the big tower with a bajillion switches while shockingly accurate lil guys chipped away at my health from off screen, died, and that's around where I called it quits.

I've done my best to not factor my skill issue into my rating - lots of great work here!