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(1 edit)

Very interesting idea for a game. I didn't quite get to the end, but I might come back to this at some point.

I thought the puzzles were really cool and well thought out. My only gripe with it is that it was too easy to accidentally die while focusing on moving the blocks around. I think if you had a camera-scroll feature so the player could park John Gravity Jean Graveaux somewhere safe, then scroll over to the puzzle it might alleviate the issue.

(+1)

As a team we discussed the idea of a camera scroll feature akin to some simulator FPS games' alt-look feature, where holding alt allows would allow either the arrow keys or WASD to be used to pan, and then when releasing alt the camera pans back to the player.  Or some sort of fixed zoom mode that shows the entire room all at once as either a toggle or hold button.  Ultimately we ran out of time to do this feature for the jam, but we would like to include something like this in a post-jam update.

- Jetsa