Hey, happy to see another twin-stick-shootervania in the gamejam! (And a far more fleshed-out one than mine, too!) Definitely has that classic Metroid feeling with the powerups and weapons, but the little touches like the missile gate puzzles are a nice twist.
The minimal graphics are quite effective, though a bit more personality for the player character would be nice. ;) I absolutely adore the music, especially in the green zone and the night zone with the super dash (and I'd like to say having the whole secret area there just to give you the optional powerup is cool as heck!). The controls were good enough for the kind of platforming the game expected you to do, and the boss at the end was a simple but cool finishing touch.
A few issues and miscellaneous bugs I had:
- Some kind of a hit sound and particle effect the player and enemies taking damage would be nice.
- Got softlocked inside the puzzle above the Plasma Cannon powerup (the gate closed on my character and I was forced to quit and start the whole game over).
- It took me a while to figure out I could aim with the minibombs, though you could say the Plasma Cannon puzzle was a cool way to teach me that!
- Some of the 1-tile tunnels that require a ball jump to get into are very hard to get into (it feels like the entrance pushes you away), I think the one at the start of the green area was nigh impossible to get into.
Overall had a lot of fun with this one, it was a pretty substantial game but not so big as to overstay its welcome, and the soundtrack was definitely a huge highlight for me!