I wasn't expecting to enjoy this one as much as I did. The visual style of the world feels weird and trippy and I quite like that. The abilities themselves were also pretty cool; getting the ability to destroy spikes that were previously such a nuisance felt awesome. I also really liked how, when you activated the colored blocks while you're inside one of them, you get shot upwards fast. That felt really satisfying to use. I also appreciated having a map to navigate with, and how you can toggle it on or off so it isn't always taking up part of your screen.
There were a couple things I didn't like so much, though. The jump felt really awkward to use at first, since it seems to have a set height no matter how long you press the button. Also, there is this high-pitching static-y sound that seems to only play in the rooms with the bouncing balls that got really grating really quickly.
Overall though, the game was very fun to play. So uh... good job.