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I like the concept of this game, but it just feels horribly unbalanced and almost entirely luck based.

I never feel like my choices ultimately matter all that much, because I don't get to decide what is played. I could have a deck with great synergy, but if that Ant that gets played is the card that tips the damage over the threshold, I'm then screwed, because I'm left defending the crown with a card with 1 health on top of a huge stack of cards that are obviously going to overfill my den.

I feel like having a hand that you draw into would be better, and perhaps letting us choose which animal in the den is hunted? That way I can hunt my Ants or Bees and leave the Bee Hive alone, because losing an animal that's central to a build is not in my control and run-ending.

There are also some cards, regardless of quality level, that are objectively better or worse than others.

Like I said, I like the concept of the den and draw deck being the "health" of the player essentially, it's innovative. There's a reason that most other games have very limited permanent changes to your deck, though. It's incredibly tricky to get that to be balanced. If you can get that to work, that would also be a really cool feature of this game, but as it stands, literally everything being permanent makes it too hard to balance a build, and makes it largely luck based.

I have followed on Steam though, because I can see the potential!

But please don't use AI art. Visually the game looks nice if not for basically having no identity, because the art is all in different styles. I can't look at a card and definitively say "ah yes, that's a card from Pack Tactics! I recognise the design style."

As many creative people in the game industry will agree, ask around! Someone out there will do you a series of art designs for cheap or even free!

Or, as many physical card pack games do on their cards - display the artist on the card itself proudly! You could ask the community to draw some art for your cards, and your favourites get to be included in the game, or get unlocked as alternative art for a card once you win a run with it in your deck or something like that!

Thanks for following on Steam! Getting a recognizable style is important to us and this current AI art is largely placeholder.

Thanks for taking the time to share your thoughts and experiences! There is definitely a significant luck component. We're aiming to build some more reliable strategies into the game, though there will still be high variance ones as well.