I'm sorry for your issues, I thinks I'll might be able to fix this, as of right now I don't use a pool of object, I instantiate them when I need, and it's really not a good way of doing, I'm working on it to change this
Yeah got a better set up to play on recently and I can now say that these issues are mainly just performance related so it’s all good. Just thought I’d bring them up in case they happened to be bugs or whatnot.
Yes, thank you, they are bugs indeed (that mainly affects low end setups) and they should be fixed as of right now, I'll push the update in the upcoming days